Personal Info
Extensive experience in many areas of software development, mobile, server-side, VR, ICVFX, and games. Love games with a great story, with interesting puzzles that causes the adrenaline to rush. Top fav games Red Dead Redemption II, Cyberpunk, Tomb Raider, GTA, Astro Bot and the Mafia games to list a few, also Forza Horizon 5 is my all time favorite car game. I truely enjoy movies with great animations and VFX, especially when they really draw you into there worlds.
Having a strong technical background primarily I’m drawn to tools, pipeline and automation development. To help understand the needs for different tools I have been going through the Epic Game Design Professional Certification, also have certificates in Film & ICVFX with Unreal Engine. While not my strong area I enjoy creating and learning new techniques in Blender 3D.
Specially :
Certification :
Epic Game Design Professional Certification (in Progress)
Unreal Engine for Filmmakers Connectors Cohort 22
Unreal Engine ICVFX for Tech Artists (and Broadcast)
Helix Core and Unreal Engine in Virtual Production
Training :
My training started at DeVry University taking Computer Information Systems (2002-2005). after several years of professional experience I went back to school for a desire to create interactive unique worlds at The Art Institute of Vancouver studying Visual & Game Programming.
Work days :
- Monday
- Tuesday
- Wednesday
- Thursday
- Friday
Professional Skills
A summary of some of the technologies I have used over the years. I’m constantly digging into to new trends/techniques many which are not listed here.
Reviews
Joni Leimala
“Bruce is a senior developer, who has good communication skills and isn’t afraid of voicing out his ideas when he thinks something could be done better. He can also tackle large tasks and see them through from start to finish, such as adserver API development.”
Mark Powers
“Bruce has tech reviewed some our most strategically important books – our iOS/OSX books, covering programming languages such as Swift and Objective-C, as well Xcode. HIs work was integral to the success of our Fall/Winter 2014 launching Beginning iPhone Development with Swift, our top book of the year. He continues to be a valuable resource for our authors and editors, even working under very tight deadlines, if that is what the project requires. I am happy to recommend Bruce and his skills.”
Scott Swanson
“Bruce worked hard, listened and participated in class discussion from the first moment he set foot into the classroom and continued to seek ways to improve his work, both in quality and quantity. He always strove to improve and he actively sought advice and when given advice always worked to implement any comments and criticism.”
Dan Coburn
“I taught Bruce at the Art Institute in a first term game design class. Bruce always received top marks in my class for excellent work and always put his best effort forward. He worked well on his own and as a strong contributor to team work. I always noticed that he was very helpful to his fellow students and encouraged them to greater efforts by example. I did not have very many opportunities to observe his programming work but from what I saw, he had an analytical mind and knack for implementing game features that would serve him well as a programmer.”